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	<title>Comments on: CS4067: Essay update</title>
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	<link>http://blog.daniel.ie/2008/12/10/cs4067-essay-update/</link>
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		<title>By: ダニエル氏</title>
		<link>http://blog.daniel.ie/2008/12/10/cs4067-essay-update/comment-page-1/#comment-1462</link>
		<dc:creator>ダニエル氏</dc:creator>
		<pubDate>Sat, 13 Dec 2008 18:24:12 +0000</pubDate>
		<guid isPermaLink="false">http://xn--ick4b7a7i.net/wordpress/?p=211#comment-1462</guid>
		<description>&lt;p&gt;Ok, you&#039;re off the hook then ;)&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Ok, you&#8217;re off the hook then <img src='http://blog.daniel.ie/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>]]></content:encoded>
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		<title>By: Terran</title>
		<link>http://blog.daniel.ie/2008/12/10/cs4067-essay-update/comment-page-1/#comment-1461</link>
		<dc:creator>Terran</dc:creator>
		<pubDate>Sat, 13 Dec 2008 18:08:28 +0000</pubDate>
		<guid isPermaLink="false">http://xn--ick4b7a7i.net/wordpress/?p=211#comment-1461</guid>
		<description>&lt;p&gt;I was really drunk when I wrote that first post.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>I was really drunk when I wrote that first post.</p>]]></content:encoded>
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		<title>By: ダニエル氏</title>
		<link>http://blog.daniel.ie/2008/12/10/cs4067-essay-update/comment-page-1/#comment-1460</link>
		<dc:creator>ダニエル氏</dc:creator>
		<pubDate>Sat, 13 Dec 2008 14:05:30 +0000</pubDate>
		<guid isPermaLink="false">http://xn--ick4b7a7i.net/wordpress/?p=211#comment-1460</guid>
		<description>&lt;p&gt;Isn&#039;t that saying that games aren&#039;t a medium capable of artistic expression? Whether or not your understanding of a game is what the designer wanted to express isn&#039;t the point, it&#039;s about appreciating that a designer can use the medium to express him/herself, and that a player can use the medium to take away a personal message.&lt;/p&gt;

&lt;p&gt;There are lots of songs I like because they make me feel things or think of things in my life that the artist could never have thought of. Last month my wallpaper was a Tokyo cityscape. Whether or not the artist or anyone else sees what I see, doesn&#039;t matter. But when I look at it I can remember exactly how walking down those streets felt.&lt;/p&gt;

&lt;p&gt;If you agree that games can be used for artistic expression, you can&#039;t deny that there&#039;s no deeper meaning there. There&#039;s always something there to be found, and that&#039;s what makes games so culturally significant.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>Isn&#8217;t that saying that games aren&#8217;t a medium capable of artistic expression? Whether or not your understanding of a game is what the designer wanted to express isn&#8217;t the point, it&#8217;s about appreciating that a designer can use the medium to express him/herself, and that a player can use the medium to take away a personal message.</p>

<p>There are lots of songs I like because they make me feel things or think of things in my life that the artist could never have thought of. Last month my wallpaper was a Tokyo cityscape. Whether or not the artist or anyone else sees what I see, doesn&#8217;t matter. But when I look at it I can remember exactly how walking down those streets felt.</p>

<p>If you agree that games can be used for artistic expression, you can&#8217;t deny that there&#8217;s no deeper meaning there. There&#8217;s always something there to be found, and that&#8217;s what makes games so culturally significant.</p>]]></content:encoded>
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		<title>By: Terran</title>
		<link>http://blog.daniel.ie/2008/12/10/cs4067-essay-update/comment-page-1/#comment-1459</link>
		<dc:creator>Terran</dc:creator>
		<pubDate>Sat, 13 Dec 2008 10:33:37 +0000</pubDate>
		<guid isPermaLink="false">http://xn--ick4b7a7i.net/wordpress/?p=211#comment-1459</guid>
		<description>&lt;p&gt;I think some people look for deeper meaning where there isn&#039;t any.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>I think some people look for deeper meaning where there isn&#8217;t any.</p>]]></content:encoded>
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		<title>By: ダニエル氏</title>
		<link>http://blog.daniel.ie/2008/12/10/cs4067-essay-update/comment-page-1/#comment-1458</link>
		<dc:creator>ダニエル氏</dc:creator>
		<pubDate>Sat, 13 Dec 2008 07:55:05 +0000</pubDate>
		<guid isPermaLink="false">http://xn--ick4b7a7i.net/wordpress/?p=211#comment-1458</guid>
		<description>&lt;p&gt;You mean artistic interpretation of games is missing the point entirely?&lt;/p&gt;
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		<content:encoded><![CDATA[<p>You mean artistic interpretation of games is missing the point entirely?</p>]]></content:encoded>
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		<title>By: Terran</title>
		<link>http://blog.daniel.ie/2008/12/10/cs4067-essay-update/comment-page-1/#comment-1457</link>
		<dc:creator>Terran</dc:creator>
		<pubDate>Sat, 13 Dec 2008 01:23:48 +0000</pubDate>
		<guid isPermaLink="false">http://xn--ick4b7a7i.net/wordpress/?p=211#comment-1457</guid>
		<description>&lt;p&gt;I don&#039;t think Janet Murray, or anyone in her field, appreciates games for what they really are.&lt;/p&gt;

&lt;p&gt;When we were in school, and we&#039;d be studying poets, I always put myself in the poets position. Did he/she write this poem, to be torn to pieces and analysed by a bunch of students a few years later? No. They wrote it to express their thoughts, feelings, or some great idea they had. Poems written solely to portray some tortured soul are a recent, emo developement.&lt;/p&gt;

&lt;p&gt;In roughly the same vein, I don&#039;t believe games aren&#039;t designed or written to appeal to some particular emotions in the player. Immersion follows suit.&lt;/p&gt;

&lt;p&gt;I thoroughly enjoy Red Alert 3, and I feel totally immersed in a game, as a Soviet commander trying to defend the motherland. Others don&#039;t like it at all, and can&#039;t get into it. So you can&#039;t really place games as having immersion or not based on design or content.&lt;/p&gt;

&lt;p&gt;I&#039;d love to see what Janet Murray has to say on Unreal Tournament and it&#039;s ilk. Some of the best games of all time, which I would call art, but I bet she wouldn&#039;t.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>I don&#8217;t think Janet Murray, or anyone in her field, appreciates games for what they really are.</p>

<p>When we were in school, and we&#8217;d be studying poets, I always put myself in the poets position. Did he/she write this poem, to be torn to pieces and analysed by a bunch of students a few years later? No. They wrote it to express their thoughts, feelings, or some great idea they had. Poems written solely to portray some tortured soul are a recent, emo developement.</p>

<p>In roughly the same vein, I don&#8217;t believe games aren&#8217;t designed or written to appeal to some particular emotions in the player. Immersion follows suit.</p>

<p>I thoroughly enjoy Red Alert 3, and I feel totally immersed in a game, as a Soviet commander trying to defend the motherland. Others don&#8217;t like it at all, and can&#8217;t get into it. So you can&#8217;t really place games as having immersion or not based on design or content.</p>

<p>I&#8217;d love to see what Janet Murray has to say on Unreal Tournament and it&#8217;s ilk. Some of the best games of all time, which I would call art, but I bet she wouldn&#8217;t.</p>]]></content:encoded>
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